Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
4
#
seed
Time
Name
watts
NP
max w
hr/max
1
6
2:46
276w
339w
614w
186/205
2
1
2:46 +0.082
292w
363w
654w
151/168
3
8
2:46 +0.292
262w
337w
626w
172/192
4
5
2:47 +0.683
382w
495w
938w
179/200
5
2
2:47 +0.771
359w
462w
841w
168/188
6
4
2:47 +0.788
277w
351w
645w
175/193
7
7
2:47 +0.870
269w
345w
667w
160/179
8
3
2:47 +1.146
264w
314w
646w
158/186