Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
3
#
seed
Time
Name
watts
NP
max w
hr/max
1
8
2:45
305w
386w
694w
185/208
2
2
2:45 +0.045
389w
498w
934w
185/207
3
7
2:45 +0.063
325w
405w
731w
170/189
4
3
2:45 +0.116
336w
429w
776w
168/188
5
4
2:46 +0.441
351w
439w
791w
170/187
6
1
2:46 +0.443
364w
473w
865w
152/171
7
9
2:46 +0.468
321w
405w
736w
192/213
8
6
2:46 +1.055
272w
332w
726w
132/162
9
5
2:46 +1.132
315w
401w
705w
182/203