Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
3
#
seed
Time
Name
watts
NP
max w
hr/max
1
7
2:47
301w
354w
948w
138/172
2
3
2:47 +0.209
283w
357w
633w
174/194
3
6
2:47 +0.262
280w
344w
617w
173/192
4
5
2:47 +0.403
339w
439w
788w
192/215
5
2
2:47 +0.510
315w
394w
700w
159/177
6
1
2:48 +1.027
378w
493w
954w
200/227
7
4
2:48 +1.334
287w
368w
723w
181/204