Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
1
6
#
seed
Time
Name
watts
NP
max w
hr/max
1
7
2:44
368w
465w
907w
163/185
2
1
2:44 +0.124
428w
553w
1111w
168/192
3
6
2:44 +0.193
371w
466w
899w
154/173
4
3
2:44 +0.332
357w
462w
917w
163/186
5
2
2:44 +0.541
356w
450w
870w
175/198
6
5
2:46 +1.950
439w
572w
1218w
189/217
7
4
2:46 +2.180
309w
402w
1054w
0/0