Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
3
#
seed
Time
Name
watts
NP
max w
hr/max
1
2
2:45
301w
378w
699w
172/193
2
4
2:45 +0.188
317w
390w
715w
163/181
3
3
2:46 +0.382
350w
438w
809w
161/180
4
6
2:46 +0.424
334w
420w
767w
183/202
5
7
2:46 +0.666
290w
354w
651w
174/193
6
1
2:46 +1.049
302w
338w
690w
144/171
7
5
2:46 +1.084
335w
429w
801w
200/224