Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
7
2:44
297w
365w
691w
183/206
2
3
2:45 +0.043
343w
427w
796w
178/199
3
4
2:45 +0.216
382w
485w
929w
170/190
4
2
2:45 +0.558
378w
487w
960w
153/172
5
1
2:45 +0.657
408w
532w
1056w
189/214
6
6
2:45 +0.749
370w
476w
911w
195/220
7
5
2:48 +3.115
292w
340w
678w
143/169