Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
7
#
TimeNamePerformance
2:53
Fiber Shot
170bpm  avg186bpm  max
307w  avg392w  np679w  max
+0.321
2:53
172bpm  avg188bpm  max
217w  avg277w  np472w  max
+0.499
2:53
188bpm  avg205bpm  max
261w  avg327w  np569w  max
4
+0.652
2:53
178bpm  avg195bpm  max
264w  avg332w  np589w  max
5
+0.962
2:53
197bpm  avg214bpm  max
243w  avg307w  np532w  max
6
+1.206
2:54
AMO Solutions
186bpm  avg204bpm  max
257w  avg326w  np591w  max
7
+13.001
3:06
144bpm  avg154bpm  max
234w  avg238w  np308w  max