Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
1
#
TimeNamePerformance
2:46
187bpm  avg211bpm  max
339w  avg433w  np809w  max
+0.011
2:46
174bpm  avg196bpm  max
307w  avg381w  np724w  max
+0.214
2:46
Nitro
171bpm  avg194bpm  max
387w  avg504w  np954w  max
4
+0.620
2:47
Windsail
152bpm  avg172bpm  max
403w  avg524w  np1046w  max
5
+0.679
2:47
154bpm  avg175bpm  max
364w  avg486w  np932w  max
6
+0.712
2:47
Windsail
154bpm  avg176bpm  max
381w  avg514w  np970w  max
7
+1.306
2:48
333w  avg444w  np860w  max