Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
1
#
seed
Time
Name
watts
NP
max w
hr/max
1
1
2:46
345w
433w
798w
187/210
2
5
2:46 +0.099
325w
405w
769w
175/195
3
6
2:46 +0.249
376w
478w
927w
181/204
4
10
2:46 +0.327
346w
447w
840w
151/170
5
4
2:46 +0.331
347w
436w
829w
195/218
6
3
2:46 +0.364
342w
432w
824w
164/182
7
7
2:46 +0.616
341w
430w
824w
181/202
8
8
2:46 +0.616
411w
534w
1063w
186/213
9
9
2:46 +0.747
423w
529w
1098w
185/208
10
2
2:47 +1.409
335w
437w
819w
158/178
11
11
2:49 +3.455
267w
334w
614w
141/161