Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
1
2:46
333w
416w
773w
155/174
2
4
2:46 +0.169
346w
437w
822w
192/216
3
3
2:46 +0.198
323w
410w
764w
175/197
4
2
2:46 +0.283
302w
370w
887w
116/134
5
5
2:46 +0.322
342w
436w
825w
190/213
6
6
2:46 +0.729
424w
550w
1090w
193/219
7
7
2:47 +1.075
387w
496w
985w
169/191