Keirin Race
TrainingPeaks Virtual Staff
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
Ranked
Equipment
0
Pens
Multiple Pens, (similar abilities)
8 riders
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elev
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Mixed
Precipitation
Mixed
ResultsEvent Pens
1
#
TimeNamePerformance
2:45
Optech
153bpm  avg172bpm  max
410w  avg524w  np1024w  max
+0.137
2:45
154bpm  avg175bpm  max
370w  avg479w  np936w  max
+0.306
2:45
155bpm  avg175bpm  max
333w  avg421w  np793w  max
4
+0.311
2:45
Base
179bpm  avg198bpm  max
307w  avg377w  np706w  max
5
+0.416
2:45
185bpm  avg207bpm  max
354w  avg442w  np828w  max
6
+0.696
2:45
184bpm  avg208bpm  max
398w  avg520w  np987w  max
7
+0.703
2:45
Pedalers
133bpm  avg154bpm  max
283w  avg343w  np734w  max