Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
6
#
seed
Time
Name
watts
NP
max w
hr/max
1
1
2:49
305w
373w
783w
143/168
2
7
2:49 +0.621
239w
291w
489w
162/178
3
4
2:49 +0.673
245w
303w
504w
171/188
4
3
2:49 +0.687
253w
327w
579w
203/226
5
2
2:50 +1.063
235w
300w
513w
179/198
6
5
2:51 +2.469
269w
326w
648w
172/190
7
6
2:51 +2.812
320w
388w
798w
165/183