Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
5
2:45
306w
375w
667w
180/199
2
11
2:45 +0.113
302w
375w
680w
185/208
3
10
2:45 +0.113
345w
435w
800w
155/173
4
1
2:45 +0.255
330w
401w
727w
173/192
5
2
2:45 +0.264
331w
420w
770w
161/180
6
6
2:46 +0.824
357w
453w
834w
163/181
7
8
2:46 +0.849
384w
487w
929w
168/188
8
9
2:46 +1.253
305w
383w
767w
171/191
9
7
2:46 +1.285
393w
491w
967w
166/185
10
4
2:46 +1.345
313w
362w
874w
135/162
11
3
2:46 +1.473
366w
466w
882w
168/187