Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
1
2
#
seed
Time
Name
watts
NP
max w
hr/max
1
7
2:45
333w
422w
791w
184/207
2
5
2:45 +0.026
354w
454w
874w
190/216
3
3
2:45 +0.030
334w
428w
804w
169/192
4
2
2:45 +0.107
381w
487w
936w
163/185
5
6
2:45 +0.115
309w
418w
1064w
144/188
6
4
2:45 +0.629
384w
509w
993w
162/185
7
1
2:46 +0.772
400w
530w
1039w
187/213