Keirin Race
Organized By: unknown
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Scratch Race
0
Multiple Pens, (similar abilities)
Forest Velodrome
4
2.1 km
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Light
Mixed
Mixed
ResultsEvent Pens
5
#
seed
Time
Name
watts
NP
max w
hr/max
1
5
2:47
327w
399w
714w
184/201
2
13
2:47 +0.123
238w
292w
516w
203/222
3
2
2:47 +0.483
272w
335w
618w
194/214
4
4
2:47 +0.569
318w
386w
679w
164/180
5
11
2:47 +0.614
363w
442w
806w
168/184
6
8
2:47 +0.721
258w
320w
580w
189/207
7
7
2:47 +0.813
283w
342w
650w
166/181
8
12
2:48 +1.125
260w
323w
601w
185/204
9
1
2:49 +2.096
283w
344w
668w
157/173
10
3
2:49 +2.128
262w
320w
614w
193/212
11
10
2:49 +2.301
262w
319w
602w
158/174
12
9
2:49 +2.850
299w
362w
721w
165/183
13
6
2:54 +7.815
218w
249w
497w
0/0