Keirin Race
Organized By: TrainingPeaks Virtual Staff
Scratch Race
Automatic Matchmaking, Similar Abilities
Enabled
0
Traditional Japanese Keirin racing - 4 laps of the track, the first 3 of which you need to stay behind a pacer. The pacer will gradually increase the speed, reaching 50kph at the end of the third lap before pulling over and slowing down to let everyone overtake. You then have 1 lap from a flying-start to see who can reach the finish line first. Good luck, you'll need it!
Route Details
Forest Velodrome
Laps
4
Total Distance
2.1 km
Elevation
0 m
Neutral Zone
Distance
1.5 km
Initial Speed
30.0 kph
Ending Speed
50.0 kph
Conditions
Wind
Light
Time of Day
Day / Night Cycle
Precipitation
Mixed
ResultsEvent Pens
4
#
Time
Name
watts
NP
max w
hr/max
1
2:48
245w
307w
538w
155/170
2
2:48 +0.155
376w
477w
882w
172/191
3
2:48 +0.180
279w
339w
648w
134/143
4
2:48 +0.225
301w
373w
642w
197/218
5
2:48 +0.316
271w
339w
602w
159/175
6
2:48 +0.754
293w
366w
695w
187/207
7
2:49 +1.660
293w
365w
715w
179/198
8
2:51 +3.730
358w
418w
914w
157/172
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